Goal: Be the first to empty your hand by playing valid melds to the table.
Melds: 3+ cards of the same rank (Book) OR 3+ cards of the same suit in sequence (Run).
Turns: Draw a card, play any number of cards to new or existing melds, and click DONE.
Jokers: Wild cards. You can swap a natural card from your hand for a Joker on the table!
Scoring: When a player goes out, others get penalty points for cards left in their hand. The lowest score after 8 rounds wins.